using UnityEngine;
using System.Collections;

public class Controls : MonoBehaviour {

    void OnGUI()
    {
        if (GUI.Button(new Rect(20, 100, 50, 50), "up"))
        {
            GameObject.Find("Player(Clone)").transform.position = new Vector3(12, 5, 2);
        }
    }

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
